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ubiquarium [2013/06/11 13:42] – lavirott | ubiquarium [2013/07/18 06:31] – lavirott | ||
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- | **L’Ubiquarium est un environnement d' | + | **L’Ubiquarium est un environnement d' |
L' | L' | ||
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* Dans l’environnement simulé : sous forme d’une scène virtuelle 3D, des dispositifs virtuels [[: | * Dans l’environnement simulé : sous forme d’une scène virtuelle 3D, des dispositifs virtuels [[: | ||
- | Un tel environnement est un cadre idéal pour l’évaluation de nouvelles applications de l’informatique mobile et ambiante telles que les usages des ordinateurs portés ou « [[: | + | Un tel environnement est un cadre idéal pour l’évaluation de nouvelles applications de l’informatique mobile et ambiante telles que les usages des ordinateurs portés ou « Wearable Computers ». **Cette plate-forme est donc tout particulièrement adaptée à l’étude des mécanismes d’adaptation logicielle pour des applications de l’informatique mobile et ambiante sensibles au contexte.** |
===== Poster ===== | ===== Poster ===== | ||
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- | **The Ubiquarium is an experimentation environment for ubiquitous computing, created by the [[http:// | + | **The Ubiquarium is an experimentation environment for ubiquitous computing, created by the teacher and researchers |
It comprises various devices and services, which can be discovered and composed at runtime. Those devices can either be virtual devices (3D scene objects in which the user is immersed), or physical devices worn by the user or present in his immediate environment. All devices of the Ubiquarium, physical or virtual, are based on Web Services interfaces which limit ad-hoc programming. | It comprises various devices and services, which can be discovered and composed at runtime. Those devices can either be virtual devices (3D scene objects in which the user is immersed), or physical devices worn by the user or present in his immediate environment. All devices of the Ubiquarium, physical or virtual, are based on Web Services interfaces which limit ad-hoc programming. |